Hsin Ju, Liu
See all membersBACKGROUND: Medical education perceives as an organic agency that evolves with human beings. The Covid-19 pandemic has forced medical education into a new era where health professional students increasingly learn about medical, general knowledge and patient experience through new technologies, such as virtual reality and Metaverse. It amplifies the teaching and learning instruments that must evolve in medical education with time.
RESEARCH DESIGN: This two-year proposal applies Person-Centred Medical Education (PCME). It consists of two studies, innovating metaverse-based learning for medical students to experience human flourishing and investigating the effectiveness of the student-designed metaverse-psycho applications for adolescents and young adults (AYA) with cancers through person-centred medical education.
METHOD: Recruiting health professional students (Group One) using convenience sampling technique and adolescents and young cancer patients (Group Two) with snowball sampling. 1) Study One and Phase One in the first year: innovating cutting-edge teaching and learning methods in Metaverse to need medical students’ flourishing while experiencing AYA patients’ psychological needs in the person-centred educational programmes in year one, 2) Group One design meta-psycho applications using Metaverse virtual reality for Group Two and the subjective experience will be surveyed, and 3) in Phase Three, linear regression and logistic regression techniques will be performed in evaluating the inter-group and intra-group correlation in the results of Study One and Study Two.
POTENTIAL CONTRIBUTION: This original-innovating proposal might be a small step for medical education using Metaverse. Still, it could contribute as an expected leap for addressing the unmet needs of transforming infirmity-free medical education into a person-centred format, which advances with time and the current healthcare format in Taiwan.